I had an idea of creating curve/surface wrapper object with DerivedMesh interface. This way all modifiers retaining rectangular control point grid structure could work without rewriting them. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
- [Bf-committers] Mirror and array modif... Sergey I. Sharybin
- Re: [Bf-committers] Mirror and ar... Bassam kurdali
- [Bf-committers] Mirror and a... Pablo Vazquez - www.venomgfx.com.ar
- Re: [Bf-committers] Mirro... Wahooney
- Re: [Bf-committers] Mirror and ar... Laurynas Duburas
- Re: [Bf-committers] Mirror an... Emmanuel Stone
- Re: [Bf-committers] Mirro... Sergey I. Sharybin
- Re: [Bf-committers] M... Brecht Van Lommel
- Re: [Bf-committe... Sergey I. Sharybin
- Re: [Bf-committers] Mirror an... Sergey I. Sharybin
- Re: [Bf-committers] Mirro... Laurynas Duburas
- Re: [Bf-committers] M... Sergey I. Sharybin
- Re: [Bf-committers] M... Agustin Benavidez
- Re: [Bf-committe... Sergey I. Sharybin
- Re: [Bf-committe... Sergey I. Sharybin
