Simple test, export cube via collada, delete cube from scene,
import the cube.dae you created and see if you now have cube in your scene, LetterRip On Mon, Feb 15, 2010 at 5:44 PM, Ken Hughes <[email protected]> wrote: > Thanks to tips from Martin, looks like I'm on board. > > Will include FFMPEG and Collada, although would be good if someone can > test some builds first to verify collada functionality. That is, > assuming there's something more than just seeing if it comes up in the > Import and Export menus. > > Ken _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
