Let me give more details.

Removed ~/.blender, ran blender build with collada
Deleted everything from basic scene except cube
Export --> COLLADA (.dae)
set filename to "cube.dae", press "Export COLLADA" button.
Messages are displayed in terminal window:

RNA_string_set: WM_OT_collada_export.filename not found.
RNA_string_set: WM_OT_collada_export.directory not found.

Delete cube from scene.
Import --> COLLADA (.dae)
select"cube.dae", press "Import COLLADA" button.

Messages are displayed in terminal window:
RNA_string_set: WM_OT_collada_import.filename not found.
RNA_string_set: WM_OT_collada_import.directory not found.
Cannot find texture array by texture index.

A "zero size" cube is created: all vertices/edges/faces, but vertices seem to have the same coordinate (1,1,0).

The cube.dae file is attached.

Ken

Ok, that would be "no, it doesn't work".

Ken

Tom M wrote:
Simple test, export cube via collada,

delete cube from scene,

import the cube.dae you created and see if you now have cube in your scene,

LetterRip

On Mon, Feb 15, 2010 at 5:44 PM, Ken Hughes <[email protected]> wrote:
Thanks to tips from Martin, looks like I'm on board.

Will include FFMPEG and Collada, although would be good if someone can
test some builds first to verify collada functionality.  That is,
assuming there's something more than just seeing if it comes up in the
Import and Export menus.

Ken
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