Hi Ken,

What is status now? I cannot find linux binaries... so I assume you  
wait for a fix or so?

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   [email protected]    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 17 Feb, 2010, at 1:45, Ken Hughes wrote:

> Let me give more details.
>
> Removed ~/.blender, ran blender build with collada
> Deleted everything from basic scene except cube
> Export --> COLLADA (.dae)
> set filename to "cube.dae", press "Export COLLADA" button.
> Messages are displayed in terminal window:
>
> RNA_string_set: WM_OT_collada_export.filename not found.
> RNA_string_set: WM_OT_collada_export.directory not found.
>
> Delete cube from scene.
> Import --> COLLADA (.dae)
> select"cube.dae", press "Import COLLADA" button.
>
> Messages are displayed in terminal window:
> RNA_string_set: WM_OT_collada_import.filename not found.
> RNA_string_set: WM_OT_collada_import.directory not found.
> Cannot find texture array by texture index.
>
> A "zero size" cube is created: all vertices/edges/faces, but  
> vertices seem to have the same coordinate (1,1,0).
>
> The cube.dae file is attached.
>
> Ken
>
>> Ok, that would be "no, it doesn't work".
>>
>> Ken
>>
>> Tom M wrote:
>>
>>> Simple test, export cube via collada,
>>>
>>> delete cube from scene,
>>>
>>> import the cube.dae you created and see if you now have cube in  
>>> your scene,
>>>
>>> LetterRip
>>>
>>> On Mon, Feb 15, 2010 at 5:44 PM, Ken Hughes <[email protected]>  
>>> wrote:
>>>
>>>> Thanks to tips from Martin, looks like I'm on board.
>>>>
>>>> Will include FFMPEG and Collada, although would be good if  
>>>> someone can
>>>> test some builds first to verify collada functionality.  That is,
>>>> assuming there's something more than just seeing if it comes up  
>>>> in the
>>>> Import and Export menus.
>>>>
>>>> Ken
>>>>
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>>
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