agreed. the old grid, with the +, you could not tell. Your "chess" style grid is perfect.
--Roger Check out my website at www.rogerwickes.com for a good deal on my book and training course, as well as information about my latest activities. Use coupon Papasmurf for $15 off! ________________________________ From: Hubert Niećko <[email protected]> To: bf-blender developers <[email protected]> Sent: Tue, March 16, 2010 2:48:38 AM Subject: Re: [Bf-committers] new UV test grid Roger: pozdrowienia dla żony :) to tell which way UV tex is oriented I prefer letters and numbers, as I did in pic in BlenderArtist thread. If use arrows flipped UV faces will not be so obvious. I didn't implemented it in python because doing it per pixel is huge amount of work, and I think there are easiest way to do text in C or even there is way to do this in python but i don't know it. If there is I could try add this in python :) Paolo: saturation slider should do exacly what you propose: 0=grayscale -> 0.5=color -> 1=more color :) _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
