Replying to each point directly. On Sat, Jun 5, 2010 at 3:17 AM, Brendon Murphy <[email protected]> wrote: > Re: Add-Ons & primitives. > > Hi, > 1/ > All the Add-On Primitives use a Re-Call menu function. > This is in the add_edit_object_parameters.py Add-Ons script. (in add_mesh > category) > Basically it lets you re-create the objects menu after you have transformed > or add modifiers. > For the sake of consistency, I would request that Blender's Default objects > be re-written in python, > so all mesh objects can make use of this feature. > Simple case: add a cube, move the mesh & the Toolshelf menu for the mesh > disappears. > with the re-call function, you call the menu back, if you need to adjust the > mesh. Re-Call wasnt accepted by Matt, Brecht or myself (in previous mail) I'm not especially for/against having 'Add' operators use python or C, though since they work ok in C now, I see no reason to change.
> 2/ > In Extensions svn I added a folder 'repair_holding' > https://svn.blender.org/svnroot/bf-extensions/ > This is so i can take broken scripts out of Release & Contrib, whilst > keeping them in svn. > So no-one compiles with the bad scripts. > once fixed, the scripts can return to their original folders. It would be good to give authors some time to fix their scripts before moving them. 2 weeks?, things break in blender too so removing features that break immediately can interfere with development, otherwise this seems reasonable. > 3/ > There's quite a few scripts in > https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/ > I've noticed not many builds on graphicall are making use of these scripts. > So, just a little note, to raise awareness. Good to hear :) > 4/ > A request for more scripts. > We need more scripts, so if you have any, please upload to > https://projects.blender.org/projects/bf-extensions/ > Particularly, mesh tools & animation scripts. > Help with porting of scripts/tools from 2.4x is needed also > If you have done any of this, don't be shy. :) Take care with this, if we have a lot of scripts it also gives us more work when the API changes. Do we have a list of 2.4x scripts to port anywhere? > Thanks. > Enjoy Python Scripting & the Add-Ons System. > Brendon. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
