That'd work, the 'Addons' tab in the user preferences would act like a
frontend to the addons SVN repo,
probably not all that hard to do since we can assume a full python install now.
though at the moment I don't see it as that important since the addons
themselves are not big.

This has the advantage that addons can be updated after a blender release.

The problem it introduces is we would need some way to stop version
mis-matches between blender releases and the addons they download.

So if others agree this is acceptable, its just a matter of someone
submitting a patch to space_userpref.py :D

On Sat, Jun 5, 2010 at 7:19 PM, Stephen Christie <[email protected]> wrote:
>
> Yes. That doesn't necessarily mean not listing them. Take a look at Firefox 
> 3.x's add-on system, where you can search for, download, and install new 
> add-ons in the "Get Add-ons" tab, and see, disable, uninstall, and change the 
> options of your installed add-ons in their respective tabs (Extensions, 
> Themes, and Plugins). Also note that vanilla Firefox does not come with any 
> extensions installed.
>
>> Date: Sat, 5 Jun 2010 18:57:06 +0200
>> From: [email protected]
>> To: [email protected]
>> Subject: Re: [Bf-committers] Add-Ons & Primitive Objects.
>>
>> On Sat, Jun 5, 2010 at 6:31 PM, Stephen Christie <[email protected]> 
>> wrote:
>> >
>> > Actually, when I said "does it make since to have an official list of 
>> > features that are
>> > included during install, that the user has to find and enable himself?", I 
>> > was not saying that users should choose which plugins to include when they 
>> > install blender.  I was pointing out that the addons are always installed 
>> > (using up a tiny
>> > ammount of space), and users have to discover that they exist by going
>> > to the options menu. It makes little since to me to have features (that 
>> > one would normally presume the user would find online and choose to 
>> > install on their own) hidden and disabled but installed by default. We 
>> > should determine the best default feature set and leave it up to the user 
>> > to expand their feature set.
>>
>> Agree a good selection of tools should be enabled by default, at the
>> moment we dont enable any addons by default but I expect we will do so
>> before a stable release.
>> Some scripts, povray integration for example should be made into an
>> addon IMHO (currently its always loaded).
>>
>> Are you saying that we should not include addons which are not enabled
>> by default?
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-- 
- Campbell
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