Hi, The texture space transform now is a simple single mult + addition. Rotation is possible too of course, just a bit slower renders & need for nicer draw of texspace box with axes.
-Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 6 Jan, 2011, at 15:55, Carsten Wartmann wrote: > On 01/06/2011 03:19 PM, Ton Roosendaal wrote: >> Revision: 34133 >> >> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=34133 >> Author: ton >> Date: 2011-01-06 15:19:46 +0100 (Thu, 06 Jan 2011) >> >> Log Message: >> ----------- >> Bug fix: >> >> On texture-space transform, pressing Rkey crashed. >> Now it refuses to enter rotation mode. :) > I always wondered why we can scale and grab but not rotate the texture > space? > > Carsten > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
