On 01/06/2011 06:17 PM, Ton Roosendaal wrote: > Hi, > > The texture space transform now is a simple single mult + addition. > Rotation is possible too of course, just a bit slower renders& need > for nicer draw of texspace box with axes. Maybe the lack of rotation is a reason so few (I think) people use this feature. So they use a cube, set non-renderable, switch on the axis display and use this as object input. Maybe it is not worth implementing the rotation and tell people to use a object?
Carsten _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
