Am 16.02.2011 20:39, schrieb Thomas Dinges: > Revision: 34914 > > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=34914 > Author: dingto > Date: 2011-02-16 19:39:45 +0000 (Wed, 16 Feb 2011) > Log Message: > ----------- > Commit patch [#25939] material panel proposal by Ervin Weber (lusque). Thanks! > >> From the patch description: > "A new panel is proposed to bring togheter all the properties of a material > that belong to the render pipeline level. > Such properties are currently not mixable with node materials, as nodes > operate on a shader level." > > Commiting this patch as approved in the sundy meeting.
Roadmap: Beta = "Final Feature Set, Ready for Documentation". Could we now stop changing things? This is not a bug or something that stops the now so adulated beginners from using Blender 2.5x. I mean I take a high risk waiting for stabilisation, which means that other authors, who may don't care about correctness, take much of the sales just putting a book on the market as soon as possible. BTW: I am not quite sure if this is all so good placed now, maybe technically correct (shouldn't be Shadeless also there?) but I think it is possibly not very good for the workflow. I would not search in a Render Pipeline Panel for "Transparency" at the first shot. Nor would I expect Shadow Casting (Casting Alpha, Cast XXX) options NOT in the Shadow panel. Carsten -- Carsten Wartmann: Autor - Dozent - 3D - Grafik Homepage: http://blenderbuch.de/ Das Blender-Buch: http://blenderbuch.de/redirect.html _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
