I think black=crevice white=peak is the convention too. Most(all?) of the bump-mapping related papers I've seen are written on this premise. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
- [Bf-committers] bump mapping - white... Morten Mikkelsen
- Re: [Bf-committers] bump mappin... Tom M
- Re: [Bf-committers] bump ma... michael williamson
- Re: [Bf-committers] bum... Morten Mikkelsen
- Re: [Bf-committers]... Morten Mikkelsen
- Re: [Bf-committers] bump mappin... Martin Bürbaum
- Re: [Bf-committers] bump ma... Ρυακιωτάκης Αντώνης
- Re: [Bf-committers] bum... Sean Olson
- Re: [Bf-committers]... Daniel Salazar - 3Developer.com
- Re: [Bf-commit... Morten Mikkelsen
- Re: [Bf-commit... Knapp
- Re: [Bf-co... Morten Mikkelsen
- Re: [Bf-co... Luke Frisken
- Re: [B... Tobias Oelgarte
