eh so what is the solution? i'd pretty much like to have this (other than my patched build)
Daniel Salazar 3Developer.com On Thu, May 5, 2011 at 3:40 PM, Michael Fox <[email protected]> wrote: > ok i will stop now, thank you all > > On 06/05/11 07:33, Campbell Barton wrote: >> On Thu, 2011-05-05 at 20:03 +1000, Michael Fox wrote: >>> In the past few days i have been working on adding guides to the camera >>> object, to be used for perspective and eye line tracking as well as >>> composition guides (rule of thirds, etc etc) , now granted there is >>> patches available to do this but they are all hardcoded and don't allow >>> for much in the way of adjustment or precision, and certainly not >>> elegant or integrated well. >>> >>> However there has been concerns over this feature is really necessary, >>> like people should use BG images or Grease pencil, really slapdash stuff >>> and that custom guides are not needed nor should be developed, so I >>> would like to ask, do I continue on this project, or call it a day and >>> let the patch pass around the community because I do not want to keep >>> going if it is deemed of little or no interest or need. >>> >>> the Patch >>> http://mfoxdogg.com/development/cam_guides.txt >>> >>> Pros. >>> -uses SDNA/RNA >>> -fully accessible via python >>> -update real-time >>> -both ends of each guide are independent and can be put anywhere in >>> the area of the camera >>> -has a transparency value >>> -position values are percentages of the camera area so no need to >>> redraw guides if resolution or camera scale change >>> - due to accessibility of python, a preset system could be >>> developed for this >>> - guides are saved in the file >>> Cons >>> -only exist in camera view >>> -only a dashed line and no colour support at this time >>> >>> The patch has a few issues >>> - need a way to clear memory made where the guide is made >>> -due to this files saved with guides will crash >>> -the remove guide button does not work, for some reason >>> -only very basic UI has been developed >>> -no documentation at this time >>> >>> Now please don't view this as me sulking and being a primadonna its just >>> i have very little time these days and havn't developed anything for a >>> while, there is not design docs for the object colour rules system yet >>> so i took on this challenge, which has been in the back of my mind for a >>> long time. >>> >>> Thank you for your time >>> Michael B. Fox >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >> It seems to me that this is spending energy on a feature which is mainly >> useful in corner cases, while grease pencil isn't perfect, I think with >> some minor tweaks it can work very well. >> >> Suggest to do this instead: >> * Add generic overlay presets like golden rule, center, diagonal lines? >> There could be 3-6 of these that can work like existing tile safe. >> >> * Rather then adding new code, use grease pencil for this feature, the >> only change needed is show a cameras grease pencil while in the camera >> view - irrespective of selection. >> >> * Modify the SVG importer to optionally load paths into grease pencil or >> import SVG and convert curves to grease pencil internally. >> >> --- (end implementation details) >> >> For users this can be made as simple as a button in camera panel: >> "Load SVG to Camera Grease Pencil". >> >> This avoids adding DNA, rna api, editing tools etc. >> If people really like to make some detailed camera overlay that cant be >> drawn by hand in grease pencil they can use inkscape and import it. >> >> >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
