You can currently load up an image into the 3d viewport in either the foreground or background using the py-api.
I wrote an operator a while back to test image.gl_load (or whatever it ended up being called) that did just that and it was pretty easy -- aside from all the opengl voodoo. You can even display it in 3d space as I (accidentally) found out while playing with artoolkit. Dan _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
