On Sat, May 7, 2011 at 8:01 PM, Dan Eicher <[email protected]> wrote:
> You can currently load up an image into the 3d viewport in either the
> foreground or background using the py-api.
>
> I wrote an operator a while back to test image.gl_load (or whatever it
> ended up being called) that did just that and it was pretty easy --
> aside from all the opengl voodoo.
>
> You can even display it in 3d space as I (accidentally) found out
> while playing with artoolkit.
>
> Dan

There is a patch for assigning images to empties. just updated it to
the current svn:
  
http://projects.blender.org/tracker/index.php?func=detail&aid=21740&group_id=9&atid=127

Screenshot:
  http://www.graphicall.org/ftp/ideasman42/empty_object.png

Blenderartist thread
  http://blenderartists.org/forum/archive/index.php/t-201290.html
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