Hi Dalai & others, thank you, that is right. Unfortunately there is still a problem. When I assign the following matrix to a camera I get something very different in Blender 2.49 (compression in z-direction) and 2.5x & 2.6 (grey screen): [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, -1.0, -0.20020020318640186], [0.0, 0.0, -1.0, 0.0]]
Does anyone have an idea why this behaviour differs that much and what I can do about it? Here are the my test files: 2.49: http://dl.dropbox.com/u/487436/projection_249.blend 2.60: http://dl.dropbox.com/u/487436/projection_260.blend Of course this is not the place for bugs, but I am still trying to figure out if this really is a bug or just me... Thanks! Julian On Tuesday, November 01, 2011 5:27 PM, "Dalai Felinto" <[email protected]> wrote: > Hi Julian, > > the problem/bug is that the camera matrix is an identity matrix at > frame one ([1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]]) > > If you use a Delay Sensor for your script you will not have the > problem. That should solve your problem for the time being. > > Do you mind sending this report with an attached file for the bug > tracker? The list is not the best place for bug reports. > > Thanks, > Dalai > > 2011/11/1 Julian Adenauer <[email protected]>: > > Hi, > > > > I stumeled upon a strange behaviour in the GameEngine (2.5 and above) > > when the projection matrix is set. > > The following script (put into the standard file, activated by an always > > sensor attached to the box) works in 2.49, but only shows a grey screen > > in 2.5 and above: > > > > import bge > > scene = bge.logic.getCurrentScene() > > scene.active_camera = "Camera" > > m = scene.active_camera.projection_matrix > > scene.active_camera.projection_matrix = m > > > > This is also true for all other matrices I tried. > > Is that a bug or am I missing something here? > > > > Best, > > Julian > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
