Hi Dalai,

Thanks for the response, I have updated the proposal with some of the
downsides/limitations.

Thanks again,
Andrew

On Sat, Dec 3, 2011 at 5:38 AM, Dalai Felinto <[email protected]> wrote:

> Hi Andrew,
>
> I really like the well written proposal. You explained well the reasons in
> favor of dropping homogeneous coordinates.
> I miss a reference to what the downside would be, though. Broken scripts?
> Any limitation on always assuming w=1?
>
> Best regards,
> Dalai
>
> 2011/12/2 Andrew Hale <[email protected]>
>
> > Hi all,
> >
> > I've written a proposal to change the current handling of transfomations
> of
> > vectors and remove the use cases for 4D vectors. The proposal can be
> found
> > here:
> >
> >
> http://wiki.blender.org/index.php/User:TrumanBlending#Proposal:_Four_Dimensional_Mathutils_Vectors
> >
> > Thanks,
> > Andrew
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> >
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