Hi Dahlia,

This proposal will not effect quaternions, I agree, they are far too
useful! It only applies to 4D vectors.

Thanks for the response,
Andrew

On 12/3/11, Dahlia Trimble <[email protected]> wrote:
> Would removing 4d vectors affect quaternions? I've not looked at the
> implementation but I do use quaternions in some of my personal blender
> scripts and I'd prefer they didn't go away
>
> On Fri, Dec 2, 2011 at 3:47 AM, Andrew Hale <[email protected]>wrote:
>
>> Hi all,
>>
>> I've written a proposal to change the current handling of transfomations
>> of
>> vectors and remove the use cases for 4D vectors. The proposal can be found
>> here:
>>
>> http://wiki.blender.org/index.php/User:TrumanBlending#Proposal:_Four_Dimensional_Mathutils_Vectors
>>
>> Thanks,
>> Andrew
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