So nobody is interested or available? Do I need to pull strings harder? :) I'm talking minor fixes and improvements at first.
Daniel Salazar patazstudio.com On Sun, Jan 15, 2012 at 4:32 PM, Daniel Salazar - 3Developer.com < [email protected]> wrote: > I'm a regular user of the fluid sim since it's integration in Blender > and I'm not liking the current state of it. Not even bug reports are > taken care of. I find the sim is really good and an essential part of > my work. I'd like to see what can be done to give it a much needed > push. Are any interested developers around? > > A couple of specific issues I think I could solve my self but need > clearance first are: Resolution is clamped to 1024, why? can I safely > increase it? Simulation Scale is clamped to only 10m, again why? can I > change it? > > Daniel Salazar > patazstudio.com > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
