It get's worst, I was about to animate the time factor and it seems it's gone in 2.5 together with the viscosity factor!
http://wiki.blender.org/index.php/Doc:2.4/Manual/Physics/Fluid#Animating_Fluid_Property_Changes really bad time to figure this out :s Daniel Salazar patazstudio.com On Wed, Jan 18, 2012 at 1:42 PM, Daniel Salazar - 3Developer.com < [email protected]> wrote: > Thank you, that's exactly the reason. I have asked Pete Larabell to > investigate about limiting total "volume" instead of a single single side > resolution. Seems like the logical way of doing it specially for non cubic > domains! > > Daniel Salazar > patazstudio.com > > > > On Wed, Jan 18, 2012 at 6:47 AM, Brecht Van Lommel < > [email protected]> wrote: > >> The simulation scale limit should be safe to remove. The resolution >> limit has a reason, the fluid sim code uses 32 bit int's for indexing, >> and those will overflow with too high resolution. At least if there >> are 1024^3 cells I think that is roughly the limit when the domain is >> a cube. A domain with resolution > 1024 in one dimension but lower in >> the others might work, when the total number of cells is still smaller >> than 1024^3. >> >> Brecht. >> >> On Wed, Jan 18, 2012 at 7:10 AM, Daniel Salazar - 3Developer.com >> <[email protected]> wrote: >> > So nobody is interested or available? Do I need to pull strings harder? >> :) >> > I'm talking minor fixes and improvements at first. >> > >> > Daniel Salazar >> > patazstudio.com >> > >> > On Sun, Jan 15, 2012 at 4:32 PM, Daniel Salazar - 3Developer.com < >> > [email protected]> wrote: >> > >> >> I'm a regular user of the fluid sim since it's integration in Blender >> >> and I'm not liking the current state of it. Not even bug reports are >> >> taken care of. I find the sim is really good and an essential part of >> >> my work. I'd like to see what can be done to give it a much needed >> >> push. Are any interested developers around? >> >> >> >> A couple of specific issues I think I could solve my self but need >> >> clearance first are: Resolution is clamped to 1024, why? can I safely >> >> increase it? Simulation Scale is clamped to only 10m, again why? can I >> >> change it? >> >> >> >> Daniel Salazar >> >> patazstudio.com >> >> >> > _______________________________________________ >> > Bf-committers mailing list >> > [email protected] >> > http://lists.blender.org/mailman/listinfo/bf-committers >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
