Hi everyone,
in reply to a developer meeting minutes from a few weeks ago, where it was 
mentioned, that it would be nice to have the UI core team refreshed,I would 
like to ask for the opportunity to contribute to the Blender UI, if possible.
I've been doing some Blender UI work in the past, although not that much, 
mostly because I couldn't find the time for it. However, I'll be able to invest 
more time into this in 2 months, which is why I would like to offer my help.
A little background about me: I am 22 years old, living in Germany and I am 
currently employed as a Junior Designer.Commercially, all I did in the UI 
segment so far was the creation of an icon set as well as two mobile site/app 
designsSo I have to admit I'm fairly new to UI design.
Of course I have a 3D background and my company does 3D work from time to time 
with a generalist approach, making use of C4D, VRay and Blender.So I know what 
I'm doing in Blender (although not all parts, like the Game Engine for 
example), and I also know the bottlenecks, both in and not in relation to 
Cinema4D.Since I'm a workflow fetishist, I started working on the Blender UI on 
my own, making notes how I think a feature could be improved, because I hate 
it, when something is too complicated.
On a side note: I am willing to try and get into development of Blender. My 
last attempt failed, so I'll try to tackle small workflow ToDos this time ;).
The last progress images of my personal work on the Blender 
UI:https://p.twimg.com/Amlm64pCMAEi2ss.jpg:large
http://d3j5vwomefv46c.cloudfront.net/photos/full/538709008.jpg?key=19201200&Expires=1331842810&Key-Pair-Id=APKAIYVGSUJFNRFZBBTA&Signature=ecTbTm-ElDwV5C70vC0LM6MAaOSghdsx6D6fseF2oo~KKUvIfmr7OXBd0OHRQaT4-lMJv87D077HWlB6KfmhnbVbm4gaS87ssmaiLhBI7HC8f8d4rCKZrDYIPBIx3CSVgm646QiXCq0tBE4KxK6lCTCBll~H3kpz43vgd-rgu6g_

Note: It's a designers mess ;-).I would be very happy to participate in this 
project and hope to get some positive feedback :)!
Best regards,Andreas Galster

> Date: Thu, 15 Mar 2012 11:54:09 -0700
> From: [email protected]
> To: [email protected]
> Subject: Re: [Bf-committers] Mango development notes
> 
> Just emailed sergey some links on light reconstruction, but nothing
> jumped out as being great.
> 
> Might be worth checking with keir and the opencv folk for suggestions.
> 
> LetterRip
> 
> On Thu, Mar 15, 2012 at 11:49 AM, Ton Roosendaal <[email protected]> wrote:
> > Hi all,
> >
> > I've posted on http://mango.blender.org a summary of meetings we had the 
> > past days on various development topics.
> >
> > Thanks,
> >
> > -Ton-
> >
> > ------------------------------------------------------------------------
> > Ton Roosendaal  Blender Foundation   [email protected]    www.blender.org
> > Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
> >
> > _______________________________________________
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> > [email protected]
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