Hi Thomas,
thanks for the welcoming :).
No, the changes are no code. I tried to get into Blender development a few 
months ago, but back then I was just too inexperienced with programming.Now I'm 
far, far more experienced (Javascript, PHP) and familiar with programming 
fundamentals, so I think I'll be able to pick up some basic stuff in 
Blender.Ironically though I was thinking about making a HTML5 prototype of my 
Blender mockups, since that would be much faster for me to achieve.
So to answer your question: No, this is only a mockup made with Photoshop.

> Date: Thu, 15 Mar 2012 21:17:24 +0100
> From: [email protected]
> To: [email protected]
> Subject: Re: [Bf-committers] Join Blender UI Team
> 
> Hi Andreas,
> Great to see you here on the list.
> Indeed, we need more people, not only developers, but also designers and 
> people who have experience with UI design.
> 
> Your background sounds promising.
> The UI changes you did, were they actual Code changes or a mockup?
> I have to say, I quite like the approach and the UI looks much more 
> organized. Some more infos on how you did that would be great.
> 
> Anyway, if you want to help, you are very welcome. We have a lot of 
> Interface todos: 
> http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/UserInterface
> 
> You can start by doing patches and tackle some of the todos listed above 
> if you like. :)
> 
> Best regards,
> Thomas
> 
> Am 15.03.2012 21:07, schrieb Andreas Galster:
> > Hi everyone,
> > in reply to a developer meeting minutes from a few weeks ago, where it was 
> > mentioned, that it would be nice to have the UI core team refreshed,I would 
> > like to ask for the opportunity to contribute to the Blender UI, if 
> > possible.
> > I've been doing some Blender UI work in the past, although not that much, 
> > mostly because I couldn't find the time for it. However, I'll be able to 
> > invest more time into this in 2 months, which is why I would like to offer 
> > my help.
> > A little background about me: I am 22 years old, living in Germany and I am 
> > currently employed as a Junior Designer.Commercially, all I did in the UI 
> > segment so far was the creation of an icon set as well as two mobile 
> > site/app designsSo I have to admit I'm fairly new to UI design.
> > Of course I have a 3D background and my company does 3D work from time to 
> > time with a generalist approach, making use of C4D, VRay and Blender.So I 
> > know what I'm doing in Blender (although not all parts, like the Game 
> > Engine for example), and I also know the bottlenecks, both in and not in 
> > relation to Cinema4D.Since I'm a workflow fetishist, I started working on 
> > the Blender UI on my own, making notes how I think a feature could be 
> > improved, because I hate it, when something is too complicated.
> > On a side note: I am willing to try and get into development of Blender. My 
> > last attempt failed, so I'll try to tackle small workflow ToDos this time 
> > ;).
> > The last progress images of my personal work on the Blender 
> > UI:https://p.twimg.com/Amlm64pCMAEi2ss.jpg:large
> > http://d3j5vwomefv46c.cloudfront.net/photos/full/538709008.jpg?key=19201200&Expires=1331842810&Key-Pair-Id=APKAIYVGSUJFNRFZBBTA&Signature=ecTbTm-ElDwV5C70vC0LM6MAaOSghdsx6D6fseF2oo~KKUvIfmr7OXBd0OHRQaT4-lMJv87D077HWlB6KfmhnbVbm4gaS87ssmaiLhBI7HC8f8d4rCKZrDYIPBIx3CSVgm646QiXCq0tBE4KxK6lCTCBll~H3kpz43vgd-rgu6g_
> >
> > Note: It's a designers mess ;-).I would be very happy to participate in 
> > this project and hope to get some positive feedback :)!
> > Best regards,Andreas Galster
> -- 
> Thomas Dinges
> Blender Developer, Artist and Musician
> 
> www.dingto.org
> 
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