Hi, I'd like to see examples of features that are not possible in blender (with similar effort). I think everything you mention there is already possible in blender in a easy way, but maybe I'm mistaken.
DiThi El día 10 de abril de 2012 19:41, Mariusz Komorowski <[email protected]> escribió: > Hi, > > After long time of inactivity, I decided to do something in Blender. > So I've downloaded SVN - everything works perfect with VS2008 at first time, > so big thanks to everyone here :) > > I have idea to do something like editable poly stack panel in 3DStudioMax > in Blender. > For me very useful is for exemple extruding edges and vertices in Max style > (with the > 'extrusion base' topology, not just simple extruding, I can give a photo > example > of this if someone will be interested). > > So I have some questions: > 1. Is this good idea to do at first task, or there is something 'more > necessary' > similar to it? > 2. Has someone started such a feature already? > 3. Which will better to do that: C Api or Python Api? (Now I think that > Python will > be enough to do this) > 4. When I'm done who generally to contact to? > > Thanks in advance for answers. > > In detail these toolset will include: > - extrude (on vertex, edge, polygon) > - bevel (on vertex, edge, polygon) > - chamfer > - inset > - connect > - and maybe something more (I'm open for proposals) > > Best regards, > > Mariusz > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
