> If you setup your scenes to render in passes and layers, the names you give > to this are meaningful and should be allowed to use. I don't understand why > such a feature gets dropped?
Yes, if the renderer generates multilayer files directly it can organize them in layers and passes. But when writing files from the compositor using the file output node, or when importing general files from somewhere else there is usually no such notion of "render layers". That's why trying to sort the content of every multilayer file into a set of render layers doesn't work. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
