On Wed, Aug 1, 2012 at 1:45 AM, Campbell Barton <[email protected]> wrote: > Could you report a bug in gl_load() crashing blender?, I tried to redo > this but couldn't get blender to crash.
IIRC there's a bug in the mipmaps due to a somewhat recent change that I was meaning to look into but haven't had the time. Don't think I actually confirmed its existence just that someone on either BA.org or the IRC was talking about it. Dan _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
