On Wed, Aug 1, 2012 at 1:45 AM, Campbell Barton <[email protected]> wrote:
> Could you report a bug in gl_load() crashing blender?, I tried to redo
> this but couldn't get blender to crash.

IIRC there's a bug in the mipmaps due to a somewhat recent change that
I was meaning to look into but haven't had the time. Don't think I
actually confirmed its existence just that someone on either BA.org or
the IRC was talking about it.

Dan
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