Hi Eugene, Currently the answer is no. :/
Actually, I have on my todo list a general improvement of the modifier stack, which would among other things allow that… I should really go back to work on that! :) Regards, Bastien On 04/12/2012 17:05, Eugene Minov wrote: > Hi, > > I have I a question. > In my scenes sometime I have an objects with many modifiers (5-10) that > decrease viewport navigation speed in the object mode and also in the edit > mode. So before I edit object I disable all modifiers to speedup things, > and I do this operation many times until my work is done. > So I want to ask, is there's a way to disable/enable all the modifiers in > the modifiers stack? > I can disable/enable them all each after another but it is annoying and > takes time. > > Sorry if this an obvious question. I googled about this but haven't found > solution yet. If this not possible then how about to create that feature? > Thanks! > > -Eugene > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
