Hi Bastien, Thanks for quick response. Then I will wait for this feature and also for others improvements of the modifier stack :)
Regards, Eugene . On Tue, Dec 4, 2012 at 6:12 PM, Bastien Montagne <[email protected]>wrote: > Hi Eugene, > > Currently the answer is no. :/ > > Actually, I have on my todo list a general improvement of the modifier > stack, which would among other things allow that… I should really go > back to work on that! :) > > Regards, > Bastien > > On 04/12/2012 17:05, Eugene Minov wrote: > > Hi, > > > > I have I a question. > > In my scenes sometime I have an objects with many modifiers (5-10) that > > decrease viewport navigation speed in the object mode and also in the > edit > > mode. So before I edit object I disable all modifiers to speedup things, > > and I do this operation many times until my work is done. > > So I want to ask, is there's a way to disable/enable all the modifiers in > > the modifiers stack? > > I can disable/enable them all each after another but it is annoying and > > takes time. > > > > Sorry if this an obvious question. I googled about this but haven't found > > solution yet. If this not possible then how about to create that feature? > > Thanks! > > > > -Eugene > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
