Bullet 3.x is not ready for prime-time yet. I am currently merging Bullet 2.x into Bullet 3.x and filling the gaps. I will post here once that work is ready, some time in 2014.
Thanks, Erwin On 11 December 2013 08:52, Brecht Van Lommel <[email protected]>wrote: > Hi, > > I don't now much about Bullet so maybe some else can jump in an give > better answer. > > On Wed, Dec 11, 2013 at 4:02 PM, Jacob Merrill > <[email protected]> wrote: > > Hello, and thank you all for your amazing contributions, > > > > I have some questions, > > > > *Q1.p1*-Is there anyone working on integrating the newest builds of > bullet? > > No one as far as I know. > > Have you tried to figure out if Bullet 3 supports all the features we > need? As I understand from reading the readme.txt, it seems to only > support a subset of collision shapes and constraints, and softbodies > don't seem to be part of the API (although there is a demo). Maybe > it's possible to adapt all that, but it would be good to figure that > out before starting to integrate it. > > > *p2*-If not is there any documentation for what commands, links and > > connections blender and the BGE use to interact with bullet, so I may try > > and add support for bullet 3.x or even a custom bullet blend? > > For the game engine, Bullet integration seems to be in these files: > source/gameengine/Converter/KX_SoftBodyDeformer.cpp > source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp > source/gameengine/Physics/Bullet/ > > I don't think there is any documentation about this integration > specifically, you'll probably have to read the code and try to figure > out how things fit together. > > > *Part 3- Is there a website devoted to learning C++ and C that is newb > > friendly?* > > Probably there are quite a few, but I don't know which one is good, > maybe someone else can give a recommendation. > > Brecht. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
