What if the Blender game engine receives only a very simple (uncompressed pixel?) stream from a fifo and an external program converts the required format? Or instead of a fifo, maybe it is possible to use shared memory mapping.
I'm sure it is possible in Linux but perhaps not in Windows. Is the game engine able to do this? 2014-07-15 16:37 keltezéssel, Dalai Felinto írta: > Hi, > > > What do I want: > --------------------- > FFmpeg libs to be compiled with: "--enable-network > --enable-protocol=tcp --enable-demuxer=rtsp --enable-decoder=h264" > > > Why do I need that for: > --------------------------------- > RTSP is used for 'remote camera' viewing, which in turn is a > requirement for some VR (Virtual Reality) installations. BlenderCAVE > (a VR framework) is in need that at the moment, and although they may > be able to fix their issue with patching their Blender, I would rather > see this available to more people. > > Bug report: https://developer.blender.org/T41004 > > > I'm ok with RTSP but why the enable-decoder=h264? > ----------------------------------------------------------------------------- > When I found the rtsp building instructions in the internet, the h264 > was together, so it may be required. Also there is a known issue of > the game engine being extremely slow to playback some video formats. > I'm suspecting the lack of some decoders may be a reason for that. > > That said I'm getting some mixed google results on the license of h264 > for playback (decoding). I'm no lawyer so does anyone know if there is > any license issue with that? Maybe the h264 bit is not needed only the > rtsp ... to be investigated. > > > Thanks for the consideration, let me know your thoughts, > Dalai > -- > blendernetwork.org/dalai-felinto > www.dalaifelinto.com > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
