Hi, Not a developer but I find your project really interesting. In fact I think it should be part of Blender. How about making first a try with a crowd-funded campaign? There are a few projects doing it in that way and it's working for them. Sorry that I cannot remember the name of the projects so I can not provide you links.
Regards Vicente On 11 February 2015 at 16:21, Иван Перевезенцев < [email protected]> wrote: > Hello. I working full-time on addon which purpose is to automatically > generate quad mesh from arbitrary given source mesh. This will save much > time for artists in their everyday work. > There are similar tools in ZBrush (called ZRemesher), 3D Coat and other > commercial software. I use this paper: http://goo.gl/kVuRJd > When it will be done, I am going to sell it through Blender Market ( > http://goo.gl/tR71qM) though it of course will be open-source. > > I know that there was work on such functionality at GSoC 2014, but it had > not complete. Please tell, if there anybody working on it at the moment? > Just want to let developers know about that, so if there is intention to > start implementing that feature, you can maybe postpone it in order to not > do the same work twice. > > Please let me know what you think. > > Regards, Ivan Perevezentsev > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
