Dear Blender Enthusiasts: I'm really excited to contribute to the blender source code! Me and my compatriot have made tentative steps into the blender source, making simple changes to the compositor nodes and certain operators.
We're are trying to achieve a setup where one blender application will mirror another for experiential purposes. As a first step, we're looking to find the exact location of the portion of code that is called whenever the user makes a change to the file. Our code would be called whenever the user changes properties, moves objects, modifies meshes, etc. We've seen this behavior before in the log located in the info panel but have yet to find a way to get that information. Once we get that information, we will send it to the other blender client, where the same functions will be called in the same order. This will ensure that both clients will have the same scene at any given time. Where exactly in the source should we add function calls to achieve the desired behavior? Thanks in advance for your time, Dr. Who? _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
