Thanks for the clarification Knapp. I'm sorry it took so long to get back to you but I had no internet access the last few days. This sounds like it could save a lot of my time. I'll definitely be looking into this.
Dr. Who? > On Jun 9, 2015, at 2:42 PM, Knapp <[email protected]> wrote: > > The undo history collects each thing that the user does so it can store it > for the undo history. I was thinking that it would basically collect the > same info as the info you wanted to collect. To be clear I am nothing but a > beginner here which is why I posted it as a question. > >> On Tue, Jun 9, 2015 at 5:24 PM, Joseph Paavola <[email protected]> wrote: >> >> I'm sorry but I'm not sure I follow Knapp. >> >> Dr. Who? >> >>> On Jun 9, 2015, at 1:12 AM, Knapp <[email protected]> wrote: >>> >>> Would that not be a lot like the undo logger? >>> >>> On Tue, Jun 9, 2015 at 5:22 AM, Campbell Barton <[email protected]> >>> wrote: >>> >>>> On Tue, Jun 9, 2015 at 12:17 PM, Joseph Paavola <[email protected]> >>>> wrote: >>>>> Dear Blender Enthusiasts: >>>>> I'm really excited to contribute to the blender source code! Me and my >>>>> compatriot have made tentative steps into the blender source, making >>>> simple >>>>> changes to the compositor nodes and certain operators. >>>>> >>>>> We're are trying to achieve a setup where one blender application will >>>>> mirror another for experiential purposes. As a first step, we're >> looking >>>> to >>>>> find the exact location of the portion of code that is called whenever >>>> the >>>>> user makes a change to the file. Our code would be called whenever the >>>> user >>>>> changes properties, moves objects, modifies meshes, etc. We've seen >> this >>>>> behavior before in the log located in the info panel but have yet to >>>> find a >>>>> way to get that information. >>>>> >>>>> Once we get that information, we will send it to the other blender >>>> client, >>>>> where the same functions will be called in the same order. This will >>>> ensure >>>>> that both clients will have the same scene at any given time. >>>>> >>>>> Where exactly in the source should we add function calls to achieve the >>>>> desired behavior? >>>> >>>> Hi Joseph, >>>> Check on ghost_event_proc and wm_event_add_ghostevent in >>>> >>>> >> https://developer.blender.org/diffusion/B/browse/master/source/blender/windowmanager/intern/wm_window.c >>>> These get the events from ghost. >>>> >>>> wm_window_process_events may also be worth looking into (tells ghost >>>> to process events) >>>> >>>>> Thanks in advance for your time, >>>>> Dr. Who? >>>>> _______________________________________________ >>>>> Bf-committers mailing list >>>>> [email protected] >>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> >>>> >>>> >>>> -- >>>> - Campbell >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> >>> >>> >>> >>> -- >>> Douglas E Knapp >>> >>> Massage in Gelsenkirchen-Buer: >>> http://douglas.bespin.org/tcm/ztab1.htm >>> Please link to me and trade links with me! >>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > -- > Douglas E Knapp > > Massage in Gelsenkirchen-Buer: > http://douglas.bespin.org/tcm/ztab1.htm > Please link to me and trade links with me! > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
