Those must be the issues I've run into. Thanks, Sergey! On 08/05/2015 10:28 AM, Sergey Sharybin wrote: > Hey everyone, > > Just another quick update. > > OpenSubdiv is now enabled by default and i've just poked buildbots to > deliver latest builds. > > There are some last-minute issues appeared, most of them i've fixed. Two > remained ones: > > - Selection is quite slow, workaround is to go to user Preferences -> > System and switch selection mode to OpenGL occlusion > - Ordering in the OpenSubdiv C-API is not always happening correct, causing > crashes :( No workaround :'( i'll try to fix it before going to Siggraph. > > Thanks it for now, catch you next time! > > On Wed, Aug 5, 2015 at 9:44 AM, Sergey Sharybin <[email protected]> > wrote: > >> Hahah! Thanks guys for such a positive feedback! >> >> OpenSubdiv is becoming official feature, so sure enough all the bugs you >> ever encounter are to be reported to regular bug tracker at >> developer.blender.org. >> >> P.S. Some bugs might be considered a TODOs. But those will be listed in >> the wiki page. >> >> On Wed, Aug 5, 2015 at 7:20 AM, Marc Dion <[email protected]> wrote: >> >>> <quote>How is it that you can work on such difficult projects at the same >>> time and >>> get them done?? (Cycles, kernel split, depsgraph refractor, >>> opensubdiv...)<quote> >>> >>> Sergey's organic signal processor does appear to be well ordered and quite >>> noise free. :) >>> >>> On Tue, Aug 4, 2015 at 12:43 PM, Jacob Merrill < >>> [email protected]> >>> wrote: >>> >>>> Thanks for all your hard work! >>>> You make the blend go round :) >>>> On Aug 4, 2015 9:39 AM, "Jeffrey" <[email protected]> wrote: >>>> >>>>> And a big thank you from me, as well! Is there a particular place you >>>>> want us to file reports or just on the bug tracker like normal? >>>>> >>>>> On 08/04/2015 05:56 AM, Johnny Matthews wrote: >>>>>> I think David sums it up well. Sergey, once again great work. >>>>>> >>>>>> And to all the developers who have been busting their tails on >>> Blender >>>>>> these last few years, you have gone so far beyond anyone's >>>> expectations. >>>>>> Thank you all! >>>>>> >>>>>> Johnny Matthews >>>>>> [email protected] >>>>>> >>>>>> On Tue, Aug 4, 2015 at 7:50 AM David Fenner <[email protected]> >>>>> wrote: >>>>>>> Sergey... you rock. Simple as that. >>>>>>> >>>>>>> How is it that you can work on such difficult projects at the same >>>> time >>>>> and >>>>>>> get them done?? (Cycles, kernel split, depsgraph refractor, >>>>> opensubdiv...) >>>>>>> Congratulations for being such an awesome, smart and hardworking >>>> brain. >>>>>>> 2015-08-04 8:18 GMT-04:00 Sergey Sharybin <[email protected]>: >>>>>>> >>>>>>>> Hey everyone, >>>>>>>> >>>>>>>> Just wanted to give a quick update on OpenSubdiv project. >>>>>>>> >>>>>>>> It is becoming quite close to the point when we can enable it for >>> the >>>>>>>> buildbot builds. Mainly only technical TODOs are remained: >>>>>>>> >>>>>>>> * Update OpenSubdiv library on the platforms (some crucial for us >>>> fixes >>>>>>>> were merged to upstream, meaning we can now switch from my branch >>> to >>>>>>>> official OpenSubdiv repo). >>>>>>>> * Make sure Blender is still compilable with OpenSubdiv enabled >>> with >>>>>>> CMake >>>>>>>> and SCons. >>>>>>>> * Enable OpenSubdiv and enjoy. >>>>>>>> >>>>>>>> Surely there are some known limitations which we can't easily >>> solve >>>>> from >>>>>>>> our side, but OpenSubdiv team is helping us a lot making the >>>> stoppers >>>>>>>> solved for us. Since OpenSubdiv became a modifier option now it >>>> should >>>>> be >>>>>>>> pretty safe (in terms, there should be no regressions for existing >>>>> files >>>>>>>> for until OpenSubdiv is explicitly enabled for some objects). >>>>>>>> >>>>>>>> So in the next couple of days i'll be solving this last stoppers >>> and >>>>> will >>>>>>>> enable OpenSubdiv around Thursday. >>>>>>>> >>>>>>>> I also started to update documentation which i started working on >>>> like >>>>> an >>>>>>>> year ago or so [1]. Still some work is needed on that page, but >>> think >>>>>>>> majority of the information is in there. >>>>>>>> >>>>>>>> [1] http://wiki.blender.org/index.php/User:Nazg-gul/OpenSubdiv >>>>>>>> >>>>>>>> -- >>>>>>>> With best regards, Sergey Sharybin >>>>>>>> _______________________________________________ >>>>>>>> Bf-committers mailing list >>>>>>>> [email protected] >>>>>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> Bf-committers mailing list >>>>>>> [email protected] >>>>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>>>>> >>>>>> _______________________________________________ >>>>>> Bf-committers mailing list >>>>>> [email protected] >>>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>>> -- >>>>> Jeffrey "Italic_" Hoover >>>>> >>>>> _______________________________________________ >>>>> Bf-committers mailing list >>>>> [email protected] >>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>>> >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> >> >> -- >> With best regards, Sergey Sharybin >> > >
-- Jeffrey "Italic_" Hoover _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
