Hey everyone, Just wanted to give a quick update on OpenSubdiv project.
It is becoming quite close to the point when we can enable it for the buildbot builds. Mainly only technical TODOs are remained: * Update OpenSubdiv library on the platforms (some crucial for us fixes were merged to upstream, meaning we can now switch from my branch to official OpenSubdiv repo). * Make sure Blender is still compilable with OpenSubdiv enabled with CMake and SCons. * Enable OpenSubdiv and enjoy. Surely there are some known limitations which we can't easily solve from our side, but OpenSubdiv team is helping us a lot making the stoppers solved for us. Since OpenSubdiv became a modifier option now it should be pretty safe (in terms, there should be no regressions for existing files for until OpenSubdiv is explicitly enabled for some objects). So in the next couple of days i'll be solving this last stoppers and will enable OpenSubdiv around Thursday. I also started to update documentation which i started working on like an year ago or so [1]. Still some work is needed on that page, but think majority of the information is in there. [1] http://wiki.blender.org/index.php/User:Nazg-gul/OpenSubdiv -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers