Hey Sebastiá,

It looks cool, could you provide some builds for windows ? I don't know 
if you have access to the experimental branch to get the 3 builds done 
for you (osX, windows and Linux) on the official buildbot?

Regards,
Mat

Am 16/01/2016 um 22:40 schrieb Sebastián Barschkis:
> Hi all,
>
> some Mantaflow updates! I am Sebastián, CS student and the one who is 
> currently working on the fluid branch (soc-2014-fluid). I have picked up the 
> existing Mantaflow integration and added functionality for fire, integrated 
> the pointcache and also just finished the wavelet turbulence feature for the 
> high-resolution option.
>
> All in all it’s working quite nicely, especially because the new internal 
> Mantaflow uses OpenMP which speeds up the calculations a lot :)
>
> The code is currently at https://github.com/sebbas/BlenderMantaflow 
> <https://github.com/sebbas/BlenderMantaflow>. There you’ll also find 
> instructions on how to build if you decide to try it out. Or, you can just go 
> ahead and check out some renderings that I made earlier: 
> https://vimeo.com/sebbas/videos <https://vimeo.com/sebbas/videos>.
>
> So far so good, enjoy and best wishes,
> Sebastián
>
> P.S: If someone happens to have some cool smoke or fire scenes, then I’d be 
> more than happy to render and upload them!
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