Le 2016-01-16 22:40, Sebastián Barschkis a écrit :
> Hi all, > > some Mantaflow updates! I am Sebastián, CS student and the one who is > currently working on the fluid branch (soc-2014-fluid). I have picked up the > existing Mantaflow integration and added functionality for fire, integrated > the pointcache and also just finished the wavelet turbulence feature for the > high-resolution option. > > All in all it's working quite nicely, especially because the new internal > Mantaflow uses OpenMP which speeds up the calculations a lot :) > > The code is currently at https://github.com/sebbas/BlenderMantaflow > <https://github.com/sebbas/BlenderMantaflow>. There you'll also find > instructions on how to build if you decide to try it out. Or, you can just go > ahead and check out some renderings that I made earlier: > https://vimeo.com/sebbas/videos <https://vimeo.com/sebbas/videos>. > > So far so good, enjoy and best wishes, > Sebastián > > P.S: If someone happens to have some cool smoke or fire scenes, then I'd be > more than happy to render and upload them! > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers Hi Sebastián, Unfortunately, your branch does not compile for me on Linux. Here is the log: http://www.pasteall.org/63545. Apart from this, there are a lot of warnings generated due to the old smoke code not being used (static functions, unused params...), and overall the code would need a drastic cleanup ;) Cheers, Kévin. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
