Le 2016-01-16 22:40, Sebastián Barschkis a écrit : 

> Hi all,
> 
> some Mantaflow updates! I am Sebastián, CS student and the one who is 
> currently working on the fluid branch (soc-2014-fluid). I have picked up the 
> existing Mantaflow integration and added functionality for fire, integrated 
> the pointcache and also just finished the wavelet turbulence feature for the 
> high-resolution option. 
> 
> All in all it's working quite nicely, especially because the new internal 
> Mantaflow uses OpenMP which speeds up the calculations a lot :)
> 
> The code is currently at https://github.com/sebbas/BlenderMantaflow 
> <https://github.com/sebbas/BlenderMantaflow>. There you'll also find 
> instructions on how to build if you decide to try it out. Or, you can just go 
> ahead and check out some renderings that I made earlier: 
> https://vimeo.com/sebbas/videos <https://vimeo.com/sebbas/videos>. 
> 
> So far so good, enjoy and best wishes,
> Sebastián
> 
> P.S: If someone happens to have some cool smoke or fire scenes, then I'd be 
> more than happy to render and upload them!
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> http://lists.blender.org/mailman/listinfo/bf-committers

Hi Sebastián, 

Unfortunately, your branch does not compile for me on Linux. Here is the
log: http://www.pasteall.org/63545. 

Apart from this, there are a lot of warnings generated due to the old
smoke code not being used (static functions, unused params...), and
overall the code would need a drastic cleanup ;) 

Cheers, 

Kévin. 
  
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to