Hi guys I initially spoke with ideasman on irc about 8-12 months ago about this idea and I wanted to message this list to see if I could get some support.
A lot of small teams and single dev guys use blender as a major part of their asset creation pipeline for their 2d/ 3d games but then they spend a lot of time writing some editor for their game that usually bogs the project down. I'd like to create the engine that can run blender applications as stand alone games. BGE is currently working on an implementation but I think that things can be done differently. Mainly that we do not need the entire blender python API in a game engine. Only the core blender api which is written in C although currently the source code at that level NEEDS some refactoring. I have personally written and published quite a few smaller games for android, ios and the blackberry platforms. So I know how to take an idea from start to finish but taking this on is a pretty big task and I would like to focus on taking this task to completion. That is what I would like to do, I would like the support of the blender community to get this done and so I am mailing here to ask for your support. Is this something that the blender community would be interested in supporting me while I work on it? Best, Owen _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
