Xcode 8 is currently showing this warning. So it's not clear how long Apple will even officially support building for 10.8.
clang: warning: libstdc++ is deprecated; move to libc++ with a minimum deployment target of OS X 10.9 Apple support for 10.9 ended last month, 10.8 a year before that, so those are not even getting security updates anymore. Firefox and Chrome have 10.9 as minimum requirement, and I think the same or higher is required for a lot of other major software. Blender 2.8 would be released a year or more from now, so we would be the exception in still supporting 10.7. The one issue I personally found with 10.7 was an SDK bug that makes building Python 3.5 fail. I tried to solve it for a few hours but didn't find a solution yet. It's probably not a showstopper but if we decide to use 10.8 or higher I won't spend more time trying to fix it. I don't know of any other serious issues, though inevitably we'd encounter some in the future. Personally I wouldn't want to spend time debugging OpenGL issues on e.g. 10.7 or 10.8, but maybe you're up for it :) On Tue, Oct 4, 2016 at 2:27 PM, Mike Erwin <[email protected]> wrote: > Bringing this back up since it was mentioned in the C++11 libs discussion. > > Why are some people in favor of Mac OS 10.8 as a minimum requirement? I > agree that 10.7 sucks from a usability perspective, but I'm sure you have > better reasons. > > It would help the discussion to have a list of Macs that could run Blender > 2.8 (decent GPU) but can't run OS 10.8. > > -- Mike > > On Mon, May 16, 2016 at 2:32 PM, Mike Erwin <[email protected]> > wrote: > >> Mac OS 10.6 "Snow Leopard" needs to be dropped, since Apple implemented GL >> 3.2 starting with OS 10.7 "Lion". The rest of the Blender 2.7x line can >> still support Snow Leopard. >> >> Now that we can assume OS 10.7 or later, what does that give us? >> >> OpenGL 3.2 -- of course >> ARC -- automatic reference counting, no more retain/release >> Fullscreen mode -- already implemented, so we can remove the older method. >> I see comments about this working better in 10.9 because of improved >> multiple monitor handling. >> >> So no huge features for us besides OpenGL. But this does give us an >> opportunity to clean up some of the crusty old workarounds. Declare >> MAC_OS_X_VERSION_MIN_REQUIRED = 1070 and revisit everywhere this is >> checked. >> >> I'm not sure if anyone is actively working on GHOST or other Mac-specific >> stuff, but wanted to start this conversation early. >> >> Mike Erwin >> musician, naturalist, pixel pusher, hacker extraordinaire >> > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
