I'm looking forward to using this, it looks like it will solve a lot of the problems I was having with BAM.
Thanks, ~ Isaac On Sun, Feb 25, 2018 at 4:39 AM, Sybren A. Stüvel <[email protected]> wrote: > Hi Isaac, > > On 25/02/2018 00:58, Isaac Weaver wrote: > >> A while ago I filled out these two bug reports for BAM which are holding >> up >> a project I'm working on >> > > BAM is hard to maintain, as over the years the functionality has grown way > beyond its initial design limitations. As a matter of fact, I hit > limitations of BAM too, and started working on a new incarnation called > Blender Asset Tracer, or BAT🦇 for short. Currently it resides in a > personal repository at https://gitlab.com/dr.sybren/blender-asset-tracer. > > Last week I've ported reading, writing, and iterating data blocks from BAM > to BAT. Next week I'll be working on tracing, filtering, and modifying > paths to dependencies. That should give enough functionality to reproduce > the "bam pack" command. > > Development of BAT🦇 is driven by choices explained in T54125. Anyone with > a vested interest is invited to join the discussion. > > Cheers, > Sybren > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
