Android is very evocative of the theme and set in a world that feels very much like Blade Runner (with a dash of Isaac Asimov's Robot novels thrown in for good measure). The players each take on the role of a detective trying to solve a murder, uncover a deeper conspiracy behind the murder, and deal with personal problems as you try to give your character a happy ending (while the other players will be trying to make your life horrible).
However, if you don't like Euro style mechanics then you might not find the game as compelling. For me, the movement arcs are one of the more interesting movement mechanics I've seen, the conspiracy puzzle is an interesting (if relatively simple) tile laying action, and the plots are one of the most clever integrations of the 'story' of a boardgame into its mechanics. If you read the flavor text on the cards you will get a sense of your character's accomplishments and failures that very much feels like a cyberpunk novel. It is a big game with lots of moving parts that takes several hours to play, but it is a very rewarding experience once you understand how those pieces work together and are willing to accept that, like life, sometimes bad things can happen to you. On Dec 30, 7:00 am, jimmy corrigan <[email protected]> wrote: > saw android in the store the other day and it looked cool. does it > deliver the goods? does it really feel like, as the store clerk said, > "blade runner: the board game"? highlights? lowlights? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "BGG Down" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/BGG_down?hl=en -~----------~----~----~----~------~----~------~--~---
