you simply run the updater.exe program and it brings up a console
window where you can read which files are being updated.
At 12:48 PM 1/2/2018, you wrote:
How do you update the game?
Does it automatically update?
Sent from my iPhone
> On Jan 1, 2018, at 8:26 PM, Stephen <[email protected]> wrote:
>
> Hi.
> There have been some updates to hero's call and I've made sure
I've installed them all.
> Ian wants the game to be compatible with windows XP sp3, which is
what I use, and has attempted to try his best to make it so,
however, we still are running into a major snag with the fmod
studio sound library dll files.
> What I need to do is to find older copies of the files fmod.dll
and fmodstudio.dll. and here's the problem
> the files are available to download directly from the fmod
website, but you need to sign up and register, which is what I have
tried to do, it tells me I need to activate my username by clicking
on a link in an email from the fmod people, but that was a day
ago. I haven't received any activation emails, and my spam
settings have been turned off both in my email program and on my isp's end.
> Is there any other way I can get ahold of these 2 dll files?
particularly older versions of them?
> Thanks.
> ps: here is the error I get when trying to run the game after the update.
> ---------------------------
>
> ---------------------------
> An error has occurred. Please notify the game creator of this
error. You can copy the entire error to your clipboard by pressing
control + C. Then you can paste it into an email by pressing
control + V and send the email to [email protected].
> System.DllNotFoundException: Unable to load DLL 'fmodstudio.dll':
The specified procedure could not be found. (Exception from
HRESULT: 0x8007007F)
>
> at FMOD.Studio.System.FMOD_Studio_System_Create(IntPtr&
studiosystem, UInt32 headerversion)
>
> at FMOD.Studio.System.create(System& studiosystem) in
C:\Data\Recent\Games\Sound\fmod_studio.cs:line 596
>
> at Ian.FModSoundContext..ctor(IEnumerable`1 fileTokens, IFiles
fileService, MySAPI sapi, SoundConfig cfg, Action`1 onError) in
C:\Data\Recent\Games\Sound\FModSoundContext.cs:line 54
>
> at Ian.SoundFactory.<>c__DisplayClass1.<MakeSoundContext>b__0()
in C:\Data\Recent\Games\Sound\SoundInterfaces.cs:line 16
>
> at Ian.ObjectManagerSingleton.New[T](Func`1 create, String
extraInfo) in C:\Data\Recent\Games\Core\ObjectManagerSingleton.cs:line 55
>
> at Ian.SoundFactory.MakeSoundContext(IEnumerable`1 fileTokens,
IFiles fileService, MySAPI sapi, SoundConfig cfg, Action`1 onError)
in C:\Data\Recent\Games\Sound\SoundInterfaces.cs:line 16
>
> at Ian.RPGStartup.InitWorld(RPGWorld ent, String
adventureFolder, CombinedFile cf) in
C:\Data\Recent\Games\RPG\RPGStartup.cs:line 204
>
> at Ian.RPGStartup.RunMainLogic() in
C:\Data\Recent\Games\RPG\RPGStartup.cs:line 104
>
> at Ian.RPGStartup.PerformStandardStartup() in
C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21
>
>
>
>
-=-=-=-=-=-=-=-=-=-=-=-
Groups.io Links:
You receive all messages sent to this group.
View/Reply Online (#118336): https://groups.io/g/blind-gamers/message/118336
View All Messages In Topic (3): https://groups.io/g/blind-gamers/topic/7733743
Mute This Topic: https://groups.io/mt/7733743/21656
New Topic: https://groups.io/g/blind-gamers/post
Change Your Subscription: https://groups.io/g/blind-gamers/editsub/21656
Group Home: https://groups.io/g/blind-gamers
Contact Group Owner: [email protected]
Terms of Service: https://groups.io/static/tos
Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy
-=-=-=-=-=-=-=-=-=-=-=-