Hi.
There have been some updates to hero's call and I've made sure I've installed them all. Ian wants the game to be compatible with windows XP sp3, which is what I use, and has attempted to try his best to make it so, however, we still are running into a major snag with the fmod studio sound library dll files. What I need to do is to find older copies of the files fmod.dll and fmodstudio.dll. and here's the problem the files are available to download directly from the fmod website, but you need to sign up and register, which is what I have tried to do, it tells me I need to activate my username by clicking on a link in an email from the fmod people, but that was a day ago. I haven't received any activation emails, and my spam settings have been turned off both in my email program and on my isp's end. Is there any other way I can get ahold of these 2 dll files? particularly older versions of them?
Thanks.
ps: here is the error I get when trying to run the game after the update.
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An error has occurred. Please notify the game creator of this error. You can copy the entire error to your clipboard by pressing control + C. Then you can paste it into an email by pressing control + V and send the email to [email protected]. System.DllNotFoundException: Unable to load DLL 'fmodstudio.dll': The specified procedure could not be found. (Exception from HRESULT: 0x8007007F)

at FMOD.Studio.System.FMOD_Studio_System_Create(IntPtr& studiosystem, UInt32 headerversion)

at FMOD.Studio.System.create(System& studiosystem) in C:\Data\Recent\Games\Sound\fmod_studio.cs:line 596

at Ian.FModSoundContext..ctor(IEnumerable`1 fileTokens, IFiles fileService, MySAPI sapi, SoundConfig cfg, Action`1 onError) in C:\Data\Recent\Games\Sound\FModSoundContext.cs:line 54

at Ian.SoundFactory.<>c__DisplayClass1.<MakeSoundContext>b__0() in C:\Data\Recent\Games\Sound\SoundInterfaces.cs:line 16

at Ian.ObjectManagerSingleton.New[T](Func`1 create, String extraInfo) in C:\Data\Recent\Games\Core\ObjectManagerSingleton.cs:line 55

at Ian.SoundFactory.MakeSoundContext(IEnumerable`1 fileTokens, IFiles fileService, MySAPI sapi, SoundConfig cfg, Action`1 onError) in C:\Data\Recent\Games\Sound\SoundInterfaces.cs:line 16

at Ian.RPGStartup.InitWorld(RPGWorld ent, String adventureFolder, CombinedFile cf) in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 204

at Ian.RPGStartup.RunMainLogic() in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 104

at Ian.RPGStartup.PerformStandardStartup() in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21


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