Well said, Tyler. The entitlement mentality is a prime example of why
some people just leave the gaming scene for a while altogether,
because of people who have to shame something just because it either
doesn't work with their screenreader or they lost their items that
they just have to wait on. First world problems. All of those.
Especially compared to the people out there who were lucky enough to
win a copy because they actually couldn't afford the game.

On 5/30/18, Tyler Wood <[email protected]> wrote:
> Thank you 10 x for this post.
>
> It is people like this who force businesses to go elsewhere. They bend
> over backwards yet people only want to shed them in a negative light
> simply because OMG I didn't get my 2x health like I was supposed to and
> they are legally bound.
>
>
> A bit of news here. People are human. That includes people who run
> businesses. Further news - how often do you actually find people that
> are willing to go the extra mile these days? Hint: 0.
>
>
> Maybe Justin needs to try contacting them with a bit more than 'give me
> my bonuses right now or else'.
>
> Anyway. I digress.
>
>
> On 30-May-2018 11:24 PM, Jack Falejjczyk wrote:
>> Justin, look. You're talking about a game 5 years in the making, also
>> a game that's now lost one of their primary developers. How can you
>> still keep this elitist, entitled mindset? Did they not release some
>> of the backer items in time? Yes, this is true. But will they/
>> Eventually. They promised to when they can. Was there ever a release
>> date set for those extra items? Can't say I remember for sure, but I
>> doubt it. That makes them not bound to a release date for them, and at
>> this point I don't want to hear about any of that, because, I quote:
>> Out of Sight Games: @alexwallis646 @robwilliams95 @mitmee_pie The
>> items in question are definitely well past-due. That’s actually the
>> thing that we’re trying to get working before releasing v1.3. 5:44:56
>> PM from Twitter for iPhone
>> See, there's your proof. Happy now?
>> Oh and as far as any of the items were concerned, Joseph did
>> officially state that if people weren't having it and didn't want to
>> wait around for those items, they would be happy to arrange a refund
>> on the respective level. So while you're at it, if you're so bent on
>> making sure this dev's reputation is grass just because you and
>> friends aren't satisfied, why don't you kindly take your frustrations
>> off the air and go get your refund if that's what you want, thank you.
>>
>> On 5/30/18, Jordan Gallacher <[email protected]> wrote:
>>> It is people like Justin who clearly do not know the first thing about
>>> business especially in the software development realm that are the
>>> problem.
>>> I deal with software developers all the time and have never had a
>>> problem
>>> except for one, who fortunately is no longer around thankfully.  Justin,
>>> you
>>> obviously do not keep up with this company, so knock off damaging their
>>> reputation.  I have become friends with the developer, and they went out
>>> of
>>> the way to get the game working on my computer when they really did not
>>> have
>>> to do that.  They could have just given me my money back.  So, your
>>> credibility is down by quite a bit.
>>>> On May 30, 2018, at 9:10 PM, Justin Jones <[email protected]>
>>>> wrote:
>>>>
>>>> A whole lot of white-knighting is going on here...
>>>>
>>>> A lesson on business ethics: when a company, Out of Sight Games in
>>>> this instance, takes money, they are legally bound to honor the
>>>> promises they made. There is no excuse, period, full stop. If they
>>>> were having difficulties with honoring their promises, then the onus
>>>> is on them to communicate this with their customers. Regarding the
>>>> promises made for supporting the Kickstarter for the game, they have
>>>> not done this.
>>>>
>>>> Furthermore, and of greater concern, behavior like this does not bode
>>>> well for future developers. If someone has a pretty good game ready to
>>>> develop and asks for Kickstarter support, the logical inference might
>>>> be that the same behavior patterns will be repeated, i.e. promises
>>>> made, money taken, promises not kept, annoyed community, so on and so
>>>> on. This then has the potential to put off future developers from
>>>> attempting to create games because people have become mistrustful of
>>>> promises made by said developers. It's a, potentially, vicious cycle.
>>>> These are the reasons why, among others, that I refuse to cut these
>>>> guys any slack. It's not about the additional in-game items promised
>>>> as I did not need any of it to complete the game, rather the damage
>>>> behaviors such as these do to the audio game developer community as a
>>>> whole.
>>>>
>>>>> On 5/30/18, Shaun Everiss <[email protected]> wrote:
>>>>> Yeah, with ian in the company its going to be that much harder.
>>>>>
>>>>> And according to twitter they are still working on it in fact a
>>>>> version
>>>>> was supposed to be out today but something broke so it isn't.
>>>>>
>>>>> This is probably as close to mainstream as you get, I do know for a
>>>>> fact
>>>>> mainstream companies don't always respond and they don't release
>>>>> updates
>>>>> or news on time anyway.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>> On 5/31/2018 12:39 PM, Jordan Gallacher wrote:
>>>>>> AHC is one of the best games out there in my opinion, and the
>>>>>> developer
>>>>>> deserves a lot of credit for making a great game.
>>>>>> Jordan
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [email protected] <[email protected]> On Behalf Of
>>>>>> Justin
>>>>>> Jones
>>>>>> Sent: Wednesday, May 30, 2018 5:26 PM
>>>>>> To: [email protected]
>>>>>> Subject: Re: [blind-gamers] have had a response from out of sight
>>>>>> games
>>>>>> about a heros call
>>>>>>
>>>>>> Glad he got back to you, but so far as I am concerned, the damage is
>>>>>> done.
>>>>>>
>>>>>> On 5/30/18, Alex Wallis via Groups.Io
>>>>>> <[email protected]> wrote:
>>>>>>> Hi list,
>>>>>>>
>>>>>>> just thought I would send an update to say I have now heard back
>>>>>>> from
>>>>>>> joseph about a heros call and my jaws issue, he said he didn't see
>>>>>>> my
>>>>>>> emails as they were marked as read for some reason.
>>>>>>>
>>>>>>> anyway he has tried to be helpful and pointed me towards an
>>>>>>> unofficial
>>>>>>> jaws jkm file to get a heros call to work with it, in case anyone
>>>>>>> wants to get the file themselves it can be downloaded from the a
>>>>>>> heros
>>>>>>> call topic on the audiogames.net website post 1076, i think that
>>>>>>> post
>>>>>>> is on page 42 its somewhere in the 40s anyway.
>>>>>>>
>>>>>>>
>>>>>>> so he has gone out of his way to be helpful. a question though, I
>>>>>>> have
>>>>>>> installed the unofficial jaws jkm file, and it works great, but
>>>>>>> there
>>>>>>> is one issue where it says the name of the arrow keys each time I
>>>>>>> press them, I assume the author of the file isn't on this list? if
>>>>>>> not
>>>>>>> does anyone happen to know how I might be able to prevent the key
>>>>>>> names being announced in the game when I press them?
>>>>>>>
>>>>>>> apart from that it works great.
>>>>>>>
>>>>>>> I just thought I would update everyone so that I don't unfairly
>>>>>>> blacken a developer.
>>>>>>>
>>>>>>> I did refer joseph to my topics on the list so he can see people's
>>>>>>> comments about not receiving game items etc, though not sure if he
>>>>>>> will read the topics.
>>>>>>>
>>>>>>> Alex.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> --
>>>>>> Justin M. Jones, M.A.
>>>>>> [email protected]
>>>>>> (254) 624-9155
>>>>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> .
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>> --
>>>> Justin M. Jones, M.A.
>>>> [email protected]
>>>> (254) 624-9155
>>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>
>>
>
>
> 
>
>

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