I heard about that. And that cost a pretty substantial amount mind you.

On 5/30/18, Jordan Gallacher <[email protected]> wrote:
> No, i was talking about the Robert Caesar who developed IYP, and would not
> support the product.
> Jordan
>> On May 30, 2018, at 10:24 PM, Jack Falejjczyk <[email protected]> wrote:
>>
>> Justin, look. You're talking about a game 5 years in the making, also
>> a game that's now lost one of their primary developers. How can you
>> still keep this elitist, entitled mindset? Did they not release some
>> of the backer items in time? Yes, this is true. But will they/
>> Eventually. They promised to when they can. Was there ever a release
>> date set for those extra items? Can't say I remember for sure, but I
>> doubt it. That makes them not bound to a release date for them, and at
>> this point I don't want to hear about any of that, because, I quote:
>> Out of Sight Games: @alexwallis646 @robwilliams95 @mitmee_pie The
>> items in question are definitely well past-due. That’s actually the
>> thing that we’re trying to get working before releasing v1.3. 5:44:56
>> PM from Twitter for iPhone
>> See, there's your proof. Happy now?
>> Oh and as far as any of the items were concerned, Joseph did
>> officially state that if people weren't having it and didn't want to
>> wait around for those items, they would be happy to arrange a refund
>> on the respective level. So while you're at it, if you're so bent on
>> making sure this dev's reputation is grass just because you and
>> friends aren't satisfied, why don't you kindly take your frustrations
>> off the air and go get your refund if that's what you want, thank you.
>>
>>> On 5/30/18, Jordan Gallacher <[email protected]> wrote:
>>> It is people like Justin who clearly do not know the first thing about
>>> business especially in the software development realm that are the
>>> problem.
>>> I deal with software developers all the time and have never had a
>>> problem
>>> except for one, who fortunately is no longer around thankfully.  Justin,
>>> you
>>> obviously do not keep up with this company, so knock off damaging their
>>> reputation.  I have become friends with the developer, and they went out
>>> of
>>> the way to get the game working on my computer when they really did not
>>> have
>>> to do that.  They could have just given me my money back.  So, your
>>> credibility is down by quite a bit.
>>>> On May 30, 2018, at 9:10 PM, Justin Jones <[email protected]>
>>>> wrote:
>>>>
>>>> A whole lot of white-knighting is going on here...
>>>>
>>>> A lesson on business ethics: when a company, Out of Sight Games in
>>>> this instance, takes money, they are legally bound to honor the
>>>> promises they made. There is no excuse, period, full stop. If they
>>>> were having difficulties with honoring their promises, then the onus
>>>> is on them to communicate this with their customers. Regarding the
>>>> promises made for supporting the Kickstarter for the game, they have
>>>> not done this.
>>>>
>>>> Furthermore, and of greater concern, behavior like this does not bode
>>>> well for future developers. If someone has a pretty good game ready to
>>>> develop and asks for Kickstarter support, the logical inference might
>>>> be that the same behavior patterns will be repeated, i.e. promises
>>>> made, money taken, promises not kept, annoyed community, so on and so
>>>> on. This then has the potential to put off future developers from
>>>> attempting to create games because people have become mistrustful of
>>>> promises made by said developers. It's a, potentially, vicious cycle.
>>>> These are the reasons why, among others, that I refuse to cut these
>>>> guys any slack. It's not about the additional in-game items promised
>>>> as I did not need any of it to complete the game, rather the damage
>>>> behaviors such as these do to the audio game developer community as a
>>>> whole.
>>>>
>>>>> On 5/30/18, Shaun Everiss <[email protected]> wrote:
>>>>> Yeah, with ian in the company its going to be that much harder.
>>>>>
>>>>> And according to twitter they are still working on it in fact a
>>>>> version
>>>>> was supposed to be out today but something broke so it isn't.
>>>>>
>>>>> This is probably as close to mainstream as you get, I do know for a
>>>>> fact
>>>>> mainstream companies don't always respond and they don't release
>>>>> updates
>>>>> or news on time anyway.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>> On 5/31/2018 12:39 PM, Jordan Gallacher wrote:
>>>>>> AHC is one of the best games out there in my opinion, and the
>>>>>> developer
>>>>>> deserves a lot of credit for making a great game.
>>>>>> Jordan
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [email protected] <[email protected]> On Behalf Of
>>>>>> Justin
>>>>>> Jones
>>>>>> Sent: Wednesday, May 30, 2018 5:26 PM
>>>>>> To: [email protected]
>>>>>> Subject: Re: [blind-gamers] have had a response from out of sight
>>>>>> games
>>>>>> about a heros call
>>>>>>
>>>>>> Glad he got back to you, but so far as I am concerned, the damage is
>>>>>> done.
>>>>>>
>>>>>> On 5/30/18, Alex Wallis via Groups.Io
>>>>>> <[email protected]> wrote:
>>>>>>> Hi list,
>>>>>>>
>>>>>>> just thought I would send an update to say I have now heard back
>>>>>>> from
>>>>>>> joseph about a heros call and my jaws issue, he said he didn't see
>>>>>>> my
>>>>>>> emails as they were marked as read for some reason.
>>>>>>>
>>>>>>> anyway he has tried to be helpful and pointed me towards an
>>>>>>> unofficial
>>>>>>> jaws jkm file to get a heros call to work with it, in case anyone
>>>>>>> wants to get the file themselves it can be downloaded from the a
>>>>>>> heros
>>>>>>> call topic on the audiogames.net website post 1076, i think that
>>>>>>> post
>>>>>>> is on page 42 its somewhere in the 40s anyway.
>>>>>>>
>>>>>>>
>>>>>>> so he has gone out of his way to be helpful. a question though, I
>>>>>>> have
>>>>>>> installed the unofficial jaws jkm file, and it works great, but
>>>>>>> there
>>>>>>> is one issue where it says the name of the arrow keys each time I
>>>>>>> press them, I assume the author of the file isn't on this list? if
>>>>>>> not
>>>>>>> does anyone happen to know how I might be able to prevent the key
>>>>>>> names being announced in the game when I press them?
>>>>>>>
>>>>>>> apart from that it works great.
>>>>>>>
>>>>>>> I just thought I would update everyone so that I don't unfairly
>>>>>>> blacken a developer.
>>>>>>>
>>>>>>> I did refer joseph to my topics on the list so he can see people's
>>>>>>> comments about not receiving game items etc, though not sure if he
>>>>>>> will read the topics.
>>>>>>>
>>>>>>> Alex.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> --
>>>>>> Justin M. Jones, M.A.
>>>>>> [email protected]
>>>>>> (254) 624-9155
>>>>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> .
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Justin M. Jones, M.A.
>>>> [email protected]
>>>> (254) 624-9155
>>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>>
>>
>>
>>
>
> 
>
>

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