I also have spoken to David Greenwood in the last week. He is still supporting his games. > On Aug 20, 2018, at 7:03 PM, Damien Garwood <[email protected]> > wrote: > > Hi there, > Here is what I know of. > I unfortunately had to close X-Sight down in 2014 due to a massive hard drive > crash. I am now thankfully recovered from that (meaning I was able to > reobtain my sound and music libraries etc) but unfortunately I can never get > my old code back. I never quite had the motivation to make new games after > that, especially since I want to make a move away from BGT and am struggling > with that to such a degree that it has lowered my confidence considerably. > BSC Games disbanded a fair while ago, leaving the keygen and several games > available for download via the Audio Game Archive. DanZ also has his own > website with old games and patches, but his programming skills have far > surpassed the games mark now and so I wouldn't be at all surprised if he has > a full time job as a head programmer or something. > XLStudios closed down a long time ago. > Lighttech Interactive seems to be active in so far as the website and > downloadable games, but we haven't heard from them for a while now. > Philip Bennefall has his website still up at Blastbay, but again his > endeavours are concentrated a lot more now with Elias, a dynamic game music > engine which PsychoStrike, the Gate and a few Leasey games make use of. > I believe Draconis are still active in their own way, though again we haven't > heard from them for a while. I think we can also safely say the same for Phil > Vlasak of PCSGames and David Greenwood of GMA. > I have no idea what happened to Che Martin (his cardroom is still up, > RailRacer is down, and he seems to not be getting his emails). The same can > be said for the guy who made Entombed, and Marco Steinebach of Mardy, who > made Mississippi. I am especially interested to contact him, as I > legitimately bought the game but can't play it on my current machine, thanks > to machine-based registration. > BPCPrograms have closed the doors, but have made 3D Velocity open source. > Same goes for Playing in the Dark and TopSpeed. > On the other extreme, people who have disappeared off the radar without so > much as a tiddly doo are such as James North, Jeff Gibbons of Bavisoft, and > Igor Khmelevtsov of VIPGamesZone. The latter is another one which causes > quite a few issues for people who have legitimately purchased their games but > can no longer play them any more with the online registration whose servers > are now nonexistent. > The only developer of the early games era who I know to be still actively > developing and maintaining games, albeit to a lesser degree, is Liam Erven of > L-Works. > Other than that, we are now moving forward with new enthusiasts such as Aaron > Baker, Nick Adamson and Jeremy Kaldobsky, people who I believe are still > testing the waters like Sam Tupy, Mason Armstrong and Colton Hill, and then > the Japanese crowd who have gone and taken audiogames to a whole new level. > Hope this helps. > Cheers, > Damien. > >> On 20/08/2018 09:05 PM, michael barnes wrote: >> Hello. >> Earlier today me and a friend got talking about all the developers of games >> that blind people can play. >> So it made me wonder this. >> Where is all the developers at? >> I know about Jim Kitchen and Thomas Ward. >> However what about those developers who are still alive? >> Thanks. > > >
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