Hi Robert,
Thanks for the email. Sable should read all edit boxes , I’ve gone through the recording and can’t hear any which aren’t labelled/spoken, can you give me an example from any of the videos and I’ll go take a look. I think it may just be where I pause sometimes to explain something before I select a specific option , or possibly when I use first letter keyboard navigation to find the option I want in drop down menus. The Ebon Sky Studios Team email: <mailto:[email protected]> [email protected] Facebook: <https://m.facebook.com/ebonskystudios/> https://m.facebook.com/ebonskystudios/ Twitter: @ebonskystudios From: [email protected] <[email protected]> On Behalf Of Robert Kingett Sent: 29 January 2019 12:32 To: [email protected] Subject: Re: [blind-gamers] creating an RPG audio game using Sable, Video 4 I noticed in all of these, there are dialog edit fields where the screen reader, whatever you are using, does not read the name of the edit box. Is that because you are using JAWS and or NVDA and that particular screen reader can't read it? Anyway, I'd make a note of those for later patching. It happens in all videos so far. -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#120154): https://groups.io/g/blind-gamers/message/120154 Mute This Topic: https://groups.io/mt/29572460/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
