Hi,
This sounds great. Personally, I like pc based, although I recommend trying
a web version, probably using web sockets and web audio.

As for paying, maybe let people try the game for 10 minutes, then make them
pay? I'd happily pay for a game if it was something I'd enjoy, fps sounds
good!

Hth,

On Tue, 24 Mar 2020, 15:58 myTrueSound, <[email protected]> wrote:

> Hi all
>
> We are working on the Multiplayer version of AudioWizards (let's call it
> AW-MP), and we need to know what are your preferences regarding the
> platform. I explain:
>
> The game will be a 1st person shooter type, where you become one
> distortion yourself, and try to kill as many other distortions as possible
> withing the assigned battling time. You choose which distortion you want to
> be (lighting, fire, earth and water) and each one has its own pros and
> cons, like better or worse speed, energy, attack, etc. The game environment
> is a maze and there would be two mazes, one small for 4 players at a time,
> and one bigger for 10 players at a time. AW-MP is open to all players. It
> includes graphics and immersive 3D sound, with some nice tricks to help you
> to orientate in the maze and figure out where your enemies are.
>
> We are developing this game with a small and young team, and we need some
> information from you to know how we should proceed in order to minimize
> risks and maximize success chances. We need to know if you prefer a PC
> version or a mobile one. The PC version is easier to implement for us, and
> we actually are already in alpha phase. Beta could be ready within two
> months. Mobile will take longer, since it is more difficult to implement,
> and we still didn't come up with good control system.
>
> Monetization system is the other issue. Yeah, we need to get back the
> investment, since developing games is not actually free when you need to
> pay salaries. Here, in a mobile version it would be quite easy to implement
> a free to play system with adds everytime you re-spawn or start a new game.
> If you want to avoid adds, you can buy the game at a fix price of let's say
> 10 €. We are not so experience with adds in PC version games. Any ideas
> about that.
>
> So please, comment if you have comments
> Best regards and stay safe
> David
>
> Ps. By the way, AudioWizards is now on SALE with 60 % off until sunday
> 29th. We wanted to make easier to people to access the game in this time of
> quarantine. All sales will help us to get the AW-Multiplayer done!, so
> come'n people, buy some copies and share them with your friends! This way
> they will become master distortions when the MP is ready, ja ja.
> 
>

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