Morning Robert,

 

its fantastic to hear you and others  are having so much fun with Sable. Really 
pleased to see you’ve discovered some of the fun you can have with the Z axis 
and a little creative out of the box thinking, I’ve been amazed with some of 
the clever ways people are finding to use Sables tools.. Happy creating and 
thanks for the continued support.

 

Paul Lemm

Ebon Sky Studios

email:  <mailto:[email protected]> [email protected]

Facebook:  <https://m.facebook.com/ebonskystudios/> 
https://m.facebook.com/ebonskystudios/

Twitter: @ebonskystudios

 

From: [email protected] <[email protected]> On Behalf Of Robert 
Kingett
Sent: 12 May 2020 01:59
To: [email protected]
Subject: Re: [blind-gamers] Sable Alpha is here! -free to download for Public 
alpha testing! (Page 4) - New releases room - AudioGames.net Forum

 

They haven't quite worked that out yet. I asked them this question, and I 
believe they said the exports would work on windows machines for now, but I'm 
not digging up my Twitter thread with them because I'm having way too much fun 
with this editor. I love the fact you can create hills and otherwise.

I did have one instance where the program wouldn't respond when I alt tabbed 
away from it to read the manual, then back again, but that happened only once 
and I couldn't reproduce the problem after that.

My first game involves you and your dog, glitter, on a quest to find a lonely 
dragons lost nose. :)

I look forward to, well, more updates. So far, no show stopping bugs yet. I'm 
actually having trouble reproducing the ones I did find the other day. Darn. 
When I can reproduce one, I'll send it in.




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