And I am one of those who can code but don't have the imagination to create 
games. The ideas I had aren't adventure games, if that's all your system can 
do, then it isn't the right place for my ideas I have now. Maybe I'll get lucky 
and can come up with something for your system.

Gene...


----- Original Message -----
From: "Truman Toys & Games via groups.io" <[email protected]>
To: [email protected]
Date: Tue, 10 Feb 2026 09:32:59 -0800
Subject: Re: [blind-gamers] Truman Toys audio addventure games.

> Hi Gene,
> you do get to write the program yourself if you have a project ready to go.
>
> In the past, I lost a huge amount of time teaching people how to code for the 
> system, who then didn't deliver a game.
> I used to devote every Sunday to having zoom calls with game developers, but 
> after 18 months and perhaps 30 developers, we didn't have anything worth 
> releasing.
>
> I found high quality people who were app developers, or who had worked on 
> XBox and Playstation games, but it turned out they were coders and not 
> storytellers. Typically, they either couldn't write stories, didn't have 
> experience with drama, or couldn't produce the audio files.
> Many of them thought they could make an Audio Adventures game in a few hours, 
> not realising the size of the projects.
>
> As a result, I will now only spend time showing people how to use the 
> software when they have a solid project ready to go.
>
> If you have the project planned and have made temporary audio tracks, then we 
> can code most games in a few hours. The planning is massive, the coding is 
> super simple, but its only simple if you have the game planned out.
>
>
> 
>
>
>
>


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