On Tue, Jun 23, 2026 at 06:21 AM, Gene Warner wrote:

> 
> Lee gains experience writing adventures, he gets better at it. If I decide
> to play the rest of the games in that order, I'd have to ask Lee what
> their release order is.

The first game I developed was The Psychotronic Mind. This was my demo game. 
Originally, I thought it wasn't quite up to the standard that I wanted and 
thought about not shipping it, but I received lots of messages from people 
saying they loved it and some people saying it is their favourite game.
Bewilder was designed second and Hotel of Secrets third. Hotel was a very 
difficult challenge as it was our first game with a map to navigate. I've since 
developed a custom software tool to help me build these types of maps, but 
doing it manually for that first episode in the Hotel took me ages to build.
These three games were our Kickstarter games and released on day one.

Ice Cold was our fourth game. This time, I had more space for development, plus 
the software tool for building maps, which is why this is more of an 
exploration puzzle.

How Close is the Ghost came next, again using the software tool to create 
explorable maps. I think this game is the one I personally find the most 
accomplished. I don't think there is anything I would want to change and this 
is the one I personally enjoy replaying the most.

Bank Robbing Bunnies is the most recent and was the most complex to design. 
Some of the minigames were crazy difficult to write the code for. It's by far 
the biggest with over one thousand individual audio files.


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