I seriously doubt that the games can be updated in the field and that if you want or need an updated version of a game you already own the only way to do it is to repurchase the game and you'll get a new cartridge with the updated game in it.
Gene... ----- Original Message ----- From: "[email protected] via groups.io" <[email protected]> To: [email protected] Cc: [email protected] Date: Tue, 23 Jun 2026 11:09:26 -0500 Subject: Re: [blind-gamers] ordered my truman toys value pacage.. > Will games be updated in the future? If so, how do we get the updates? I > ask because you mentioned that the first game was, so to speak, an experiment > that so many people really like. Now that you can do so much more, might > that game be modified more to your liking? Also, if I do not finish a game, > is my resume when I insert the cartridge the next time? Thanks. > sent from my iPhone 16 pro > > > On Jun 23, 2026, at 10:06 AM, Gene Warner via groups.io > > <[email protected]> wrote: > > > > Thanks, Lee. > > > > Gene... > > > > > > > > ----- Original Message ----- > > From: "Truman Toys & Games via groups.io" <[email protected]> > > To: [email protected] > > Date: Tue, 23 Jun 2026 07:45:42 -0700 > > Subject: Re: [blind-gamers] ordered my truman toys value pacage.. > > > >>> On Tue, Jun 23, 2026 at 06:21 AM, Gene Warner wrote: > >>> > >>> > >>> Lee gains experience writing adventures, he gets better at it. If I decide > >>> to play the rest of the games in that order, I'd have to ask Lee what > >>> their release order is. > >> > >> The first game I developed was The Psychotronic Mind. This was my demo > >> game. Originally, I thought it wasn't quite up to the standard that I > >> wanted and thought about not shipping it, but I received lots of messages > >> from people saying they loved it and some people saying it is their > >> favourite game. > >> Bewilder was designed second and Hotel of Secrets third. Hotel was a very > >> difficult challenge as it was our first game with a map to navigate. I've > >> since developed a custom software tool to help me build these types of > >> maps, but doing it manually for that first episode in the Hotel took me > >> ages to build. > >> These three games were our Kickstarter games and released on day one. > >> > >> Ice Cold was our fourth game. This time, I had more space for development, > >> plus the software tool for building maps, which is why this is more of an > >> exploration puzzle. > >> > >> How Close is the Ghost came next, again using the software tool to create > >> explorable maps. I think this game is the one I personally find the most > >> accomplished. I don't think there is anything I would want to change and > >> this is the one I personally enjoy replaying the most. > >> > >> Bank Robbing Bunnies is the most recent and was the most complex to > >> design. Some of the minigames were crazy difficult to write the code for. > >> It's by far the biggest with over one thousand individual audio files. > >> > >> > >> > >> > >> > >> > >> > > > > > > > > > > > > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#129221): https://groups.io/g/blind-gamers/message/129221 Mute This Topic: https://groups.io/mt/119937515/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/21656/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
